For our Project we have been given a pretty neat theme: Medieval Weapons. What started out as silhouettes of potential designs has progressed to a 3DS Max model waiting to be textured.
This ws the first time I was introduced to graphics tablets so as I expected it took a while for me to get the hang of using the pen. I chose axes as my weapon of choice since they can have more complex and elaborate designs to them as opposed to swords or maces. Whilst I had several ideas already, I gained some influence and referance from weapons used in World Of Warcraft since they is a wide range of weapons in the in game arsenal. It was only the shape of the blade I needed influence for, I had plans for what to put on it later on.
After recieving feedback on which designs were most favoured, I began using various surface texture referances to fill in the blank axe. Design No.2 was recieved the most praise, and after some consideration it went from a 2H axe to a polearm. The design reminded me of the sort of weapon an elite uard of sorts would wield. Though I did not use it as referance, it reminded my of the angels from Darksiders......
When it came to modeling I was already familiar with the majority of 3DS Max so modeling proved no major issue ( the opposite of my first leeson!). Though I stilll have some tris to spare, I don't want to make it too complex. So far I'm happy to go ahead and texture it into the future.