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Leicester, United Kingdom
Studying BA (Hons) Game Art Design at De Montfort University. It continues to be challenging as much as rewarding. Primary outcomes include 2D and 3D projects and 2am coffees.

Wednesday, 5 September 2012

It fell outta the sky...

The Forest of Dean proved to be full of handy reference, although a British Midlands forest does differ from say the Amazon or other actual rainforests, trees composition differs and perhaps exclusive flora, but for this project it gave me an idea of a forest atmosphere. How clustered tall thin trees branches differ from the larger thicker ones, heavily cluster ferns and vegetation and so on.

So for my scene I may taken the major features, the wreckage of the plane, several trees to indicate how the plane broke apart, and a enough ferns to cover the majority of the forest floor.
 Considering the limit is 10k and i'm only on around 6.1k, there is a lot more a can do to this, bashed the plane up a bit more or added more main branches via splines, although filling in bhdget isn't such an issue. Furthermore I will be using a hell of a lot of alphas for the tree folioage, vegetation/grass on the floor and moss growing over the wreckage and log/trees.

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